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Added a new Effects Density setting, which adjusts the density and number of non-critical visual effects (Options > Graphics).Improved level loading to help reduce the amount of 'Please Wait' and loading screens.Optimized content to improve performance across several levels.Optimized code to improve global CPU performance.NVIDIA GeForce Game Ready Driver 531.79 [ At the time of publishing these notes, the most recent versions are:ĪMD Software: Adrenalin Edition 23.4.3 [which includes a fix for “longer than expected shader compilation time” in The Last of Us Part I
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This update primarily focuses on performance improvements, reduced shader building times, and texture fidelity on Low and Medium presets.ĭownloading this patch will trigger a full shader rebuild.įor optimal improvements to your experience, please ensure you have the most up-to-date version of your respective driver. A patch for The Last of Us Part I is now live.
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